← Index

Countdown

Motion · Personal · 3D · 2024

Experimenting with simulation nodes in Blender to create random particle-like effects that loop.

Type
Motion Design Project
Discipline
Motion Design
Tool
Blender

Technique

As the effect is procedural, all elements can be changed on the fly — a reason for my interest in this kind of workflow. The node system in Blender is linear (left to right) — simulation nodes work in conjunction with geometry nodes in order to repeat certain functions (all nodes in the purple section above); this is what allows the motion to look as if it is being simulated at random.

Process — Blender node tree